Ginlo is a disruptive messenger which replaces normal texting with communication through thoughts, actions, visuals, symbols, services and emotions.
Team size: 2 Interaction Designers and 1 User Researcher
My tasks included - vision analysis of the entire messaging eco-system, user research and conducting
physical interviews with 40 actual users, wireframing and creating high-fidelity mockups (Figma & Sketch). The project lasted for 1 year and was one of the most interesting design challenges of my life.

Emotional mapping

Sacred Geometry

Selection screens






Messenger screens



Neuronation brain training app
ABB Electric car charging and Fleet Management
Team size: 2 Interaction Designers and 2 User Researchers.
My tasks: End to end UX work for the Fleet managment software - from User research, UI design, Information architecture, Design system, Icongraphy, Visual design and Usability testing

Route planning

Fleet Dashboard

Electrification Benchmarking
Team size: Solo
My tasks: Full UX work for the Sales AI predictive application

Aviso Sales Dashboard

Aviso Sales Dashboard
Team size: 2 Interaction Designers and 1 User Researcher.
My tasks: Interaction design, Design system, wireframing and creating high-fidelity mockups (iRise and Figma)

Home page of transfer money

Transfer confirmation screen



Native mobile screens
Design team size: 3 UX Designers
My tasks: User research, Information architecture, Interaction design, visual design,
wireframing and high-fidelity mockups


Home screen of the native mobile application

Home screen of the Tablet application

Low Fidelity wireframes of the story book module

Photo management home screen with Annotations

Use case flow diagram of the native mobile photo management app

Print photobook - Visual design

SAP CRM application - Tablet (Mid Fidelity)

SAP BlackBerry with Annotation and Annotations

Paper wireframing

Can you guess where this picture was taken ?