Ginlo is a disruptive messenger which replaces normal texting with communication through thoughts, actions, visuals, symbols, services and emotions.
Team size: 2 Interaction Designers and 1 User Researcher
My tasks included - vision analysis of the entire messaging eco-system, user research and conducting
physical interviews with 40 actual users, wireframing and creating high-fidelity mockups (Figma & Sketch). The project lasted for 1 year and was one of the most interesting design challenges of my life.
Emotional mapping
Sacred Geometry
Selection screens
Messenger screens
Neuronation brain training app
ABB Electric car charging and Fleet Management
Team size: 2 Interaction Designers and 2 User Researchers.
My tasks: End to end UX work for the Fleet managment software - from User research, UI design, Information architecture, Design system, Icongraphy, Visual design and Usability testing
Route planning
Fleet Dashboard
Electrification Benchmarking
Team size: Solo
My tasks: Full UX work for the Sales AI predictive application
Aviso Sales Dashboard
Aviso Sales Dashboard
Team size: 2 Interaction Designers and 1 User Researcher.
My tasks: Interaction design, Design system, wireframing and creating high-fidelity mockups (iRise and Figma)
Home page of transfer money
Transfer confirmation screen
Native mobile screens
Design team size: 3 UX Designers
My tasks: User research, Information architecture, Interaction design, visual design,
wireframing and high-fidelity mockups
Home screen of the native mobile application
Home screen of the Tablet application
Low Fidelity wireframes of the story book module
Photo management home screen with Annotations
Use case flow diagram of the native mobile photo management app
Print photobook - Visual design
SAP CRM application - Tablet (Mid Fidelity)
SAP BlackBerry with Annotation and Annotations
Paper wireframing
Can you guess where this picture was taken ?